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An earth observation and explainable machine learning approach for determining the drivers of invasive species — a water hyacinth case study
Invasive species management is often constrained by limited resources and complicated by ecological and socio-economic variability …
Geethen Singh
,
Benjamin Rosman
,
Marcus Byrne
,
Chevonne Reynolds
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Composition and Zero-Shot Transfer with Lattice Structures in Reinforcement Learning
An important property of long-lived agents is the ability to reuse existing knowledge to solve new tasks. An appealing approach towards …
Geraud Nangue Tasse
,
Steven James
,
Benjamin Rosman
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DOI
Compositional Instruction Following with Language Models and Reinforcement Learning
Combining reinforcement learning with language grounding is challenging as the agent needs to explore the environment while …
Vanya Cohen
,
Geraud Nangue Tasse
,
Nakul Gopalan
,
Steven James
,
Matthew Gombolay
,
Ray Mooney
,
Benjamin Rosman
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Project
Transferable Dynamics Models for Efficient Object-Oriented Reinforcement Learning
The Reinforcement Learning (RL) framework offers a general paradigm for constructing autonomous agents that can make effective …
Ofir Marom
,
Benjamin Rosman
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DOI
MiDaS: A Large-Scale Minecraft Dataset for Non-Natural Image Benchmarking
Reinforcement learning (RL) has recently made several significant advances using video games as a testbed. While many of these games …
David Torpey
,
Max Parkin
,
Jonah Alter
,
Richard Klein
,
Steven James
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DOI
Generating Interpretable Play-style Descriptions through Deep Unsupervised Clustering of Trajectories
In any game, play style is a concept that describes the technique and strategy employed by a player to achieve a goal. Identifying a …
Branden Ingram
,
Clint van Alten
,
Richard Klein
,
Benjamin Rosman
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Hierarchically Composing Level Generators for the Creation of Complex Structures
Procedural content generation (PCG) is a growing field, with numerous applications in the video game industry and great potential to …
Michael Beukman
,
Manuel Fokam
,
Marcel Kruger
,
Guy Axelrod
,
Muhammad Umair Nasir
,
Branden Ingram
,
Benjamin Rosman
,
Steven James
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Project
DOI
Automatic Encoding and Repair of Reactive High-Level Tasks with Learned Abstract Representations
We present a framework for the automatic encoding and repair of high-level tasks. Given a set of skills a robot can perform, our …
Adam Pacheck
,
Steven James
,
George Konidaris
,
Hadas Kress-Gazit
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FABRIC: A Framework for the Design and Evaluation of Collaborative Robots with Extended Human Adaptation
A limitation for collaborative robots (cobots) is their lack of ability to adapt to human partners, who typically exhibit an immense …
Orhan Can Görür
,
Benjamin Rosman
,
Fikret Sivrikaya
,
Sahin Albayrak
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Who Should I Trust? Cautiously Learning with Unreliable Experts
An important problem in reinforcement learning is the need for greater sample efficiency. One approach to dealing with this problem is …
Tamlin Love
,
Ritesh Ajoodha
,
Benjamin Rosman
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