The Goal-Directed Frame for General Agents

Abstract

Reinforcement learning is often framed around episodic, discounted, or average scalar rewards. While useful, these views miss a core principle: generally intelligent agents, whether biological or artificial, are fundamentally goal-directed. They continually select and pursue evolving goals, a process not captured well by fixed episodes or simple discount factors. Building on insights from neuroscience, we argue that goals and termination should be agent-defined, not externally imposed. To this end, we propose reframing the agent as learning a General Value Function where the goals to be achieved and their corresponding rewards are not environment given, but rather agent-selected to both maximise standard environment rewards while capturing the optimal expected return for reaching any goal. Importantly, they can be learned model-free from a single stream of continual experience through a minimal modification to the standard reinforcement learning loop that encodes the goal-directed prior in the agent. This better reflects real-world learning as continual, goal-driven interaction, leading to emergent world models and drawing a closer connection between reinforcement learning, planning and control. Hence, this framework naturally unifies existing reinforcement learning paradigms and provides a powerful foundation for designing more general, adaptable agents.

Publication
Finding the Frame Workshop at RLC
Geraud Nangue Tasse
Geraud Nangue Tasse
Lecturer

I am interested in reinforcement learning (RL) since it is the subfield of machine learning with the most potential for achieving AGI.

Steven James
Steven James
Lab Director

My research interests include reinforcement learning and planning.

Benjamin Rosman
Benjamin Rosman
Lab Director

I am a Professor in the School of Computer Science and Applied Mathematics at the University of the Witwatersrand in Johannesburg. I work in robotics, artificial intelligence, decision theory and machine learning.